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Mission Manager User Guide

The following guide is a step-by-step walk through including details to help you create a Mission from start to finish in mLevel Studio.  If you have questions that aren't answered in this document, feel free to email mLevel Customer Support at support@mlevel.com.

Step 1: Logging into mLevel Studio

  1. Go to studio.mlevel.com.
  2. Enter your corporate email address & password associated with your account.
  3. Click Login.

Step 2: Preparing your Topic

Your Topic is the foundation of your mLevel Mission.  You can think of your Topic as all of your learning content (questions & answers) bundled up into a grid. Your Topic is what powers the learning experience your users will have as they use mLevel.  Your Topic should focus on a single learning objective, such as "Smartphone Features".  You can associate multiple Topics with a Mission.  

  1. Using Microsoft Excel, create your Question and Answer Matrix.  Refer to this article for additional help creating your content.
  2. Refer to the Example Topic attached at the bottom of this page (Example_Topic.xlsx).  Select cells A8:N26 only.  Copy and paste your selection into a new Excel worksheet.
  3. Save your new Topic worksheet as a .csv file to a location on your computer.

See Preparing Content for additional help.


Step 3: Creating a Mission & Adding a Mission Image

A Mission contains one or more Activities (games, videos, tasks & more).  You can have multiple Missions within your mLevel Tenant.

  1. In mLevel Studio, click the +New button.
  2. Enter a Mission Name and click Create Mission.
  3. Additional configurations can be set if you choose.  See Advanced Configurations.
  4. Click Save.


Step 4: Creating Activities/Games

Activities are what your learners will interact with to learn, earn points, and achieve mLevel.  Activity types include games, video, task, external link, & knowledge navigator.

  1. Click Activities/Games.
  2. Click Add Activities.
  3. Select each Activity type you wish to add.  
  4. Click Add.
  5. You can change the order your Activities appear in your Mission by dragging and dropping them into a new position.  Simply click on the top of the Activity card and drag it to a new position.
  6. You can add multiple instances of the same activity by clicking the Add Activities button and selecting the same activity again.


Step 5: Configuring Activity Locking (optional)

Activity Locking allows you to set a minimum requirement for how well your learners must do on an Activity in order to unlock another Activity.

  1. On the Activities/Games page, select Enable Locking at the bottom of the page.
  2. Select the "lock" icon for each Activity you wish to prevent access to.
  3. Select Enabled.
  4. In the drop-down, select the Activity which is the prerequisite of the locked Activity.
  5. Using the slider, set the amount of stars the user must acquire in order to unlock the Activity.
  6. Click Save.


Step 6: Uploading your Topic

Assuming you already created your Topic (Step 2), now you'll upload the .csv file into mLevel Studio.

  1. Click Learning Content.
  2. Click Add Topics.
  3. Click Choose File.
  4. Select the Topic .csv from your computer.
  5. Click Okay.

You should see a success message once your Topic has been successfully uploaded.


Step 7: Adding a Topic Image (optional)

You can associate an image with your Topic.  If you include the Knowledge Navigator Activity in your Mission, you will see the Topic image there, otherwise it serves as a good visual reference within mLevel Studio.

  1. Click Learning Content.
  2. Click Edit Images.
  3. Select Topic Image.
  4. Either drag an image file into the outlined area, or click and browse for an image file.


Step 8: Adding Item & Attribute Images (optional)

You can associate images with your Topic Items and Attributes.  When this is done, images can appear as answer selection options as well as in the Knowledge Navigator Activity.

  1. Click Learning Content.
  2. Click Edit Images.
  3. For each item, either drag an image file into the outlined area, or click and browse for an image file.
  4. To add images to the Topic Attributes, click Topic Attribute Value Images.
  5. Select an Attribute.
  6. You can apply an individual image to each Attribute's value or apply a single image across all of the Attribute's values.  To add an individual image to each Attribute's value, add an image to each of the values.  
  7. Click Apply image to all Attribute values to use the image across all of the Attribute's values.


Step 9: Creating Question Templates

Question Templates dynamically pull in the Topic's Items, Attributes, and Values to form sets of questions and answers used throughout Game Activities.  They allow you to determine how the game questions read.  There are two types of Question Templates; Multiple Choice & True/False.  

  1. Click Game Questions.
  2. Select the Activity you want to create questions for.  (You can apply these same Question Templates to other Activities, see Step 10).
  3. Click Create New.
  4. Select Multiple Choice or True/False (Note: True/False Question Templates only work in Ice Breaker and Fast Lane Games)
  5. Select the Attribute(s) you want to associate with the question.
  6. Select the Item(s) you want to associate with the question.  (We suggest Check all).
  7. Define Answers.  If you have {{item}} in your question template syntax, the answer should be "Value by item and attribute".  If you have {{value}} in your question template syntax, the answer should be "Item by value and attribute". (This step is not applicable to True/False Question Templates)
  8. Click Save.


Step 10: Adding Existing Question Templates to Other Game

Instead of re-creating Question Templates for each Game, you can add existing Question Templates to the other Games.

  1. Click Game Questions.
  2. Select the Game you want to add existing Question Templates to.
  3. Click Add Existing.
  4. Select the Question Templates to add to the Game.
  5. Click Add.


Step 11: Configuring Coordinates Questions

Due to the nature of the Coordinates game, it requires a separate set of configurations.  If your Mission includes the Coordinates Game, follow the steps below to configure the questions.

  1. Click Game Questions.
  2. Select Coordinates.
  3. Click Save Configuration.


Step 12: Configuring Non-Game Activities (Custom Task, External Link, Knowledge Navigator, Video)

  1. Click Activities/Games.
  2. Select the Activity you wish to configure/edit.
  3. Enter content into the fields for each screen you want to edit.
  4. Click Save.

Some activities require additional configurations/values be inputted. These activities can't be published until all required fields have values.

Activities that require text/values:

  • External Link: Activity Info > External Link URL
  • Custom Task: Task Detail > Title and Description
  • Video: Video > Video Upload


Step 13: Customizing your Gaming Experience (Optional)

For the Game activities, you can add custom images and text to certain screens throughout the games.

  1. Click Activities/Games.
  2. Select the Activity you want to customize.
  3. On the top of the screen, select the screen(s) you want to add images or text to.
  4. Input text or upload images where applicable.
  5. Click Save.


Step 14: Assigning User Groups to the Mission

Users can be assigned to Groups.  On the User Groups page, you can select which Groups will have access to the Mission.  Groups are managed using the mLevel Users tool (users.mlevel.com).  Contact your Account Manager or email support@mlevel.com for more questions on Group management.

  1. Click User Groups.
  2. Select the group(s) you want to have access to the Mission.
  3. Click Save.


Step 15: Publishing your Mission

Publishing your Mission makes your Mission "Live" in the mLevel app.  

  1. Click Publish Settings.
  2. Click Publish All to publish all Activities in your Mission (recommended).
  3. If you only want to publish certain Activities, click Publish for the Activity you wish to publish.

Congratulations!  Your Mission is now published and live in the mLevel app!

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